
Those who have played both know what I mean, each car has its own unique characteristics in terms of handling. However that being said, In project cars each car has its own feel (this is mainly for wheel users). Handling: While I have to give it to T10, the past forzas are a blast to play, easy to pick up but yet hard enough to master to be worth trying. My point is quality over quantity, project cars has less cars but they all have there own unique feel, sound, handling and tune setups, each car truly feels different even the cars in the same category. The cars to me all sound the same, any car with a v12, v8, v6, i6 and so on, all sound exactly alike, the only difference is some may rev a bit higher adding a slight difference in the sound of the car only at higher rpm, I know it's not really that important but to me it just feels unfinished and rushed. There is also cars that are useless online, even fully upgraded they aren't at the top of the class for instance say a car that has a PI of 872 is not going to fair well against a car at 900 even if it's in the same class. To be frank there's just too many boring cars in the game. Also, the list is mostly filled up with cars that most won't ever even lay a finger on. Out of the 700 car list only a handful are new to the franchise, ok so they updated the liveries on some Indy cars and formula e cars but that doesn't cut it. This truly frustrates me as 90% of the cars are copy and pasted and outdated. Here's why.Ĭars: Everywhere I go I constantly see T10 boasting their "impressive" 700+ car list. I honestly believe that project cars 2 is the better game this year. Let me start this by saying that I've been with the forza franchise since forza 2.
